Weapon Unit

Weapons in Dual Universe come in two types: character and construct. Character weapons are those carried around by individual player avatars, and construct weapons are those mounted on player-made constructs.

Construct Weapons
Players are able to outfit their constructs (space ships, vehicles, and buildings) with the armaments of their choice, with each weapon type having its own damage, range, rate of fire, and energy requirements. Construct weapons also come in a variety of sizes, with each serving its own purpose on different sized ships. There are currently four kinds of construct weapons, these are Cannons, Lasers, Missile pods, and Railguns. Each Weapon Unit is limited to certain Ammunition types which deal different amounts of damage to different Material types.

Character Weapons
Character weapons are simply carried in each player's inventory, and when equipped they allow players to engage in combat with other players and constructs. Unfortunately, we have very little information about the nature of character weapons, though their presence in the game has been confirmed.

Important Notes:
 * All types of weapons are all pre-made items developed by Novaquark, and as such there will only be a limited number to choose from. A system to allow players to create their own weapons may be implemented in the future, but this is not an immediate development priority. If players want to make their own weapons, then a devoted 3D modeler would be required geared specifically towards Dual Universe, which would take a tremendous amount of development time.


 * Finally, while there will be a wide variety of weapon types, with varying power levels, it will not be possible to construct a weapon powerful enough to destroy a planet.