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Lights

We're Getting Mutants in the MCU - The Loop

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Lights.PNG

There are five light types with four sizes to each light. Lights can be manually configured to any RGB colour , be toggled to blink with a configurable blink rate via RMB.

Configurelight.png


Lights can be linked to detection zones and control units, and can be configured by Lua. Light configuration attributes are kept in the constructs core so are transferable when deploying blueprints.

Light Types
Icon Type Size
Headlight.png
Headlight Small
Lightquadlarge.png
Long Large
Lightquadlarge.png
Long Medium
Lightquadlarge.png
Long Small
Lightquadxsmall.png
Long Extra Small
Lightsquarexsmall.png
Square Large
Lightsquarexsmall.png
Square Medium
Lightsquarexsmall.png
Square Small
Lightsquarexsmall.png
Square Extra Small
Lightverticalxsmall.png
Vertical Large
Lightverticalxsmall.png
Vertical Medium
Lightverticalxsmall.png
Vertical Small
Lightverticalxsmall.png
Vertical Extra Small
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