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Planets.jpg

The universe contains many planets that players can visit, explore, mine resources from, and build constructs on. All planets are procedurally generated by the server[1], and as such their surfaces are generated randomly within predefined conditions. These guidelines often include a theme determined by various biomes (Icy, Desert, Forest, Meadow etc).[2]

Planets[]

Each planet is dominated by a single environment, or biome, and may have one or more moons. All planets contain different resources, forcing players to explore multiple planets and moons to gather all of the materials that are required to build various types of constructs. These resources may be found on or below the surface. Each planet and moon contains all t1 ores.

All planets are made out of voxels, down to a depth of several kilometers.[3] These voxels are completely editable. They can be collected and deployed using a nanoformer, or they can be built on with other voxels from an external source.

Planets and moons are fixed in their position and do not rotate in any way. The light source travels around them depending on the time on the game client. Meaning different players may see a different light level, even while standing next to each other.

Moons[]

A moon is a natural satellite of a planet. Moons tend to be smaller than planets, and are relatively close to them. While planets can be spread out and relatively far apart, a moon always sits close to its parent planet.

The environment and resources of a moon can differ greatly from those of their parent planet, they are usually barren, lack atmospere (hover and atmo engines do not work) and have very low gravity.

Asteroids[]

In Dual Universe there are two possible types of asteroid you can encounter. The first type of asteroid is a naturally occurring volume of voxels, connected to a planet or moon, such as the "asteroid belt" surrounding the planet Thades. Unlike planets and moons however, they are usually relatively small, non-spherical, and have no atmosphere. It is possible to fly to and build on these "asteroids"", as they are made of voxels and completely editable. Some asteroids are large enough to have their own gravity.

The second type of asteroid you may encounter are individual constructs. This type of asteroid is actually a minor astronomical or celestial body which are neither part of either a planet or moon. These can be mined for resources of different Tiers dependent upon location. The asteroids have one of the 5 tiers (basic, uncommon, advanced, rare, exotic) and contain mostly one ore of the equivalent tier, but also a low amount of higher tier ore. In the safe zone there can only be basic and uncommon asteroids.

A "DSAT Unit" or "Deep Space Asteroid Tracker" is requires to be able to "track" the asteroids.

When the "DSAT Unit" is active the detected Asteroids will have 3 "Phases of Discovery"

Players will be led through a series of 5 waypoint that they must travel within 100m of to activate the next sequential waypoint, this process eventually leading to the Asteroid Location at the Fifth and Final Waypoint

Known Planetary Systems[]

Helios System[]

System/Zone Name Type Class Biosphere Approximate Distance from Alioth (SU)
Helios

System


CHZ
Circumstellar
Habitable
Zone


Alioth3.png Alioth Planet B-9 Temperate 0 SU
- {Moon 1} Moon Vacuum
- {Moon 4} Moon Vacuum
Sanctuary2.png - {Sanctuary} Planet Temperate
Planet Madis.png Madis Planet Barren ~143 SU
Planet Thades.png Thades Planet Desert ~155 SU
Talemai.png Talemai Planet Barren ~286 SU
Planet Sicari.png Feli Planet Barren ~346 SU
Sicari4.png Sicari Planet Desert ~394 SU
Planet Symeon.png Symeon Planet Ice & Desert ~434 SU
Sinnen3.png Sinnen Planet Desert ~438 SU
Jago2.png Jago Planet Water ~475 SU
Teoma2.png Teoma Planet Forest ~487 SU
Ion4.png Ion Planet Ice ~495 SU
Planet Lacobus.png Lacobus Planet Ice ~498 SU

See Also[]

References[]

  1. NQ-Nyzaltar, Dual Universe Forums, ""Ask Us Anything" Event", Q&A #1, https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/. 06/29/2016.
  2. Dual Universe YouTube Channel, "Dual Universe DevDiary Updates - January 2017 | Pre-Alpha Video", https://www.youtube.com/watch?v=iUTyiMjjf7w. 01/27/2017
  3. NQ-Nyzaltar, Dual Universe Forums, ""Ask Us Anything" Event", Q&A #2, https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/. 06/30/2016.
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