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: Voxels are geometric figures made out of a given [[Material]], they can be found anywhere in Dual Universe. Voxel-based [[Material]] can be manipulated using [[Voxel Tools]] (see [[nanoformer]]) effectively making the world of Dual Universe editable. This enables players to use [[Voxel Tools]] to design custom and cities, ships, structures, space ships, orbital stations, contour landscape and more.
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:[[File:Material.png|thumb|A player using the nanoformer to work with voxels; both the natural ground and the artificially placed material are fully editable voxels. ]]Voxels are geometric figures made out of a given [[Material]], they can be found anywhere in Dual Universe. Voxel-based [[Material]] can be manipulated using [[Voxel Tools]] (see [[nanoformer]]) effectively making everything in Dual Universe editable. This enables players to use [[Voxel Tools]] to design custom cities, ground vehicles, structures, space ships, and orbital stations, or to contour landscapes.
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[[Category:Mechanic]]
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[[FR:Technologie Voxel]]

Latest revision as of 17:20, 11 May 2018

Material

A player using the nanoformer to work with voxels; both the natural ground and the artificially placed material are fully editable voxels.

Voxels are geometric figures made out of a given Material, they can be found anywhere in Dual Universe. Voxel-based Material can be manipulated using Voxel Tools (see nanoformer) effectively making everything in Dual Universe editable. This enables players to use Voxel Tools to design custom cities, ground vehicles, structures, space ships, and orbital stations, or to contour landscapes.